The computer should fit the person.
The starting point
Standard keyboards assume a standard pair of hands. Personal geometry only becomes useful when it can also be wired, assembled and made.
What I built
Keyboard Maker begins with the things your hands actually touch: key positions, keycaps and the shape around them. A parametric workshop turns those decisions into geometry that can be inspected and exported. The larger Forge project connects layout design with practical questions about cases, wiring and fabrication.
The distinctive challenge is translating personal preference into a physical object: spacing that feels right, a printable crown, a stem that fits and a case that can actually be assembled. The project spans individual keycaps and complete keyboard design, with calibration and fabrication treated as part of the work.


